# include<stdio.h>
# include<stdlib.h>
# include<conio.h>
# include<windows.h>
# define High 20
# define Width 30
int moveDirection;
int canvas[High][Width] = {0};

void gotoxy(int x, int y)
{
	HANDLE handle = GetStdHandle(STD_OUTPUT_HANDLE);
	COORD pos;
	pos.x = x;
	pos.y = y;
	SetConsoleCursorposition(handle,pos);
}

